package animation;

import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;

import javax.imageio.ImageIO;

public class AnimatedSprite {
	/*private static String imageFilePath = "resources/model/animated";
	private static final int TILE_SIZE = 28;
	
	static{
		try{
			
		}
		catch (IOException e) {
			throw new IllegalArgumentException(e + " -> Error loading images.");
		}
	}*/

}
